Narrative as Virtual Reality
By:"Marie-Laure Ryan"
Published on 2001 by
Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? The author demonstrates in this book that the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions.
This Book was ranked 28 by Google Books for keyword Multiscreen UX Design.
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